My new roleplaying game supplement has been released. This is a high resolution city map that illustrates a fictional desert city for use in Fantasy or Sword & Sorcery themed campaigns. It is heavily inspired by the fascinating myths and architecture of ancient Babylonia.
Recently I’ve released Innsmouth Poster Maps on rpgnow.com. Check it out!
If you don’t know what this is; Innsmouth is a fictional town based on H.P Lovecraft’s horror novels. These maps are intended to be used with the horror roleplaying game Call of Cthulhu and are heavily inspired by perspective maps from the 1920s era. The maps are modeled in 3d and rendered in a few different perspectives. Enjoy!
This is a 3d model of a medieval inspired house, originally intended for a fantasy game project; a low-polygon game asset.
This old-time-inspired carousel is made in 3D and touched up in photo editing. This is by far the longest and most advanced rendering of a still frame I’ve done to date. It includes 8k textures, 3 million polygon models and about 300 light bulbs.
To make the wooden horses was a fun learning experience since I have not been doing high-polygon organic modelling before.
I’ve started developing an arcade-style shoot-em-up game (!) called Violet Raid. This is the first logo design for it.